
Philc Poser Tool Box
The Poser Tool Box is a collection of exciting Python plugins that will enhance your Poser experience.
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That was where I was hoping it was, the one is just for styling hair. The one I was thinking of was called hairsettings1c.
Someone requested to be able to do it in the forums at rendo and he just uploaded it there. I was hoping it was with his other scripts too since rendo deleted all non-picture files during one of their updates. Philc had a script called curl up and dye that I think could also do it. It looks like he's retired from 3d but he still sells a few things at rendo. Maybe you could try contacting him. We need something other than what we have.
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Strip hair can be nice, but new hairs are in relatively short supply. They're also 'canned', meaning what you get is what you get. That's fine, but users could benefit from something more. (I now routinely modify any strip hair that I buy, which is generally the only 3D asset I'll purchase, because making it is a pain. Very few hair products have every necessary, high-quality, feature covered. Somewhere, they have to be tweaked, more often than not, to give satisfactory results.) Poser's Hair Room doesn't exist for me. I'd be happy taking a hatchet to it and cutting it out of my install, completely.
It was fine, for its day - No, it wasn't. The evidence is easy to see, since any human hair created with it looks like a surprised chipmunk expired on someone's head. There are only two hair options - Long hair that looks like crap or an explosion of random shaggy crap that looks like crap. I'm serious.:) OK, there's yet another consideration - What advantage can be gained by working to develop some sort of 'better thing', either by increasing the quality of existing things or introducing a new thing? The advantage here is obvious, for Poser and SM - You can natively incorporate that which is not easily available elsewhere, except in much more technical, less likely to be explored by your users, applications that have more professional hair simulation packages worked into them. My most treasured wish is to see a good hair simulation system, especially one that works well with Firefly and Superfly. I want a hair simulation system that gives the user freedom to design and sculpt their hair, which can look great when rendered, and the ability for users to not only save that hair to a file.
But, for vendors to be able to exploit this new product and widen its appeal, thus promoting Poser's capabilities even further. What I think we'll get - A tacked-on materials system that works with the existing Hair Room that makes for better rendering in Cycles. We'll have all of one decent, vanilla, hair to choose from, painstakingly crafted by someone who won't really benefit from it, since nobody will buy it, since it's just 'Poser Hair Room Hair' and. (No, I don't like the Hair Room, the quality it produces, the tools it uses or anything at all about Poser's native hair system. It's the worst feature in the package and it's 'dead to me.' Besides the improvement I recommended above about make the hair a 3D object instead of a 2D billboard would be to allow the existing morph brush and weight mapping tools to work on the hair strands. If I was to take a hair model out of Poser I can move each of the points that make up a line segment that is the basis of what the billboards are made from.
Currently you can only grab the end of a strand and by changing some of the parameters you can somewhat control the layout of how the hairs lay. By being able to use the morph brush I could make the hair lay on the skull and flow towards a hair ring and put the strands inside the ring. By putting a weight of 1 on those segments the hair would stay in place as the head moves. The segments of the hair coming out of the ring could be set to a lesser weight which would allow them to swing with the movement of the head. The underlying concept of the hair room is sound it just needs to be updated to allow for more interaction with the newer tools in the later versions of Poser.
In fact the Hair Room did get a small update when they added in bullet physics. They added in a check box to allow Bullet to run the sim.